Presenting a Model of Relationships between Classroom Perception, Self-Regulation, Students and math Anxiety in High School Students

Parvaneh Ghahremani; Nader Monirpour; Majid zarghamhajebi

Volume 7, Issue 2 , March 2022, , Pages 320-333

https://doi.org/10.22034/ijes.2022.252455

Abstract
  Purpose: The present study seeks to test the model of the present study using the structural equation modeling method and examine the relationships between classroom perception, self-regulation, educational and mathematical anxiety.Methodology: The present study was descriptive and correlational and ...  Read More

Modeling Passion for Education Based on School Climate and Quality of Life for Students with Self-Regulating Mediation two -Parent Students

Parisa Tajalli; Zahra Taghizadeh Shideh; Zohreh Sadeghi Afjeh

Volume 7, Issue 1 , September 2021, , Pages 101-110

https://doi.org/10.22034/ijes.2021.528112.1037

Abstract
  Purpose: Present research was conducted with aim of modeling of academic engagement based on school climate and quality of life with mediated self-regulation in students. Methodology: This study was cross-sectional from type of correlation. The study population was female high school students of Tehran ...  Read More

Evaluation of the Effectiveness of Self-Regulated Learning Skills Training Package on Reducing Procrastination

Asad Hejazi

Volume 7, Issue 1 , September 2021, , Pages 207-216

https://doi.org/10.22034/ijes.2021.524470.0

Abstract
  purpose: The aim of this study was to determine the effectiveness of self-regulated learning skills training on reducing student procrastination on the campuses of Farhangian University in Tehran. Methodology: The research method was quasi-experimental, pretest-posttest with a control group. ...  Read More

Comparing Self-Regulation in Students Interested in Different styles of Computer Games

Amin Bagheri Kerachi; Mohammad Mehdi Razmjoo

Volume 5, Issue 2 , March 2020, , Pages 48-55

https://doi.org/10.22034/ijes.2020.43764

Abstract
  Purpose: The purpose of this study was to compare self-regulation among students interested in computer games based on the style of play, the place of play, the history of the game, and the hours of playing the day.Methodology: The method of this descriptive - comparative type. The statistical population ...  Read More